﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace EnvironSystem
{
    public class CircleAreaArgs:IAreaArgs
    {
        public Vector3 Center;

        public float Radius;

        public CircleAreaArgs(Vector3 center, float radius)
        {
            Center = center;
            Radius = radius;
        }
    }
}
